With 16 man content the overhealing inefficiency also needs to be considered. If you take more damage but have a larger health pool you are less likely to be overhealed which actually will increase your healers overall effective HPS to compensate for the increase incoming DPS while also increasing your TTS greater than increases to mitigation do.
HAHAHA!
So the fact that the healers have to spend 10-15% more of their effort and time my way because my Mit is low and health is high is ok. All that extra time wasted on me is acceptable cuz it's not overhealing.
Sure....sounds perfectly logical to me.