Thread: 1900 dps
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Darth_Dreselus
01.02.2013 , 08:11 PM | #58
I use Disturbance and Project for burst only or in fights where I know I have Force to spare (adds on Phase 1 of Terror and tantrum, Operator IX before final boss, Kephess the Undying increased damage phase and burn phase, exploding adds on Vorgath minefield (NiM only), adds in F&S shield etc.) but not really as a part of a sustained rotation.

Talking about rotation does it really matter beyond first few seconds if you go:

a) TT until proc - FiB - MC - WM - SF (my rotation)
- slower build up, easier on a tank, instant cast on MC, stacks from FiB get used by all MC ticks (highest DoT)
or
b) MC - WM - FiB - SF - TT (OP's rotation)
- not really sure, At least 2 ticks of MC will not use the FiB stacks and MC has to be casted for the first time (but that matters little)
or
c) FiB - MC - WM - SF - TT (Someone posted this rotation above)
-Big hit at the start but then a casted MC but it does get the FiB stacks.

Either way it seems that 20s into the fight it doesn't really matter which rotation you go with, any ideas?
The Last Centurions Derpyn - Sage / Toughen - Vanguard / Bluffin - Scoundrel / Roughen - Sentinel
Filthy-rich - Juggernaut / Timberwulf - Sniper / Ironwill - Mercenary / Ahuizotl - Assassin

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