Promoting World PvP (and how we're doing it wrong)
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01.02.2013 , 05:43 AM |
This game just can't handle open world PvP.
Ever wonder why there is more lag in Huttball than any other map? It is because you are loading the entire enemy team, all eight players, at once. On the other maps, you are only loading a few enemy players at a time.
I see how this game handles in Huttball, and I remember the slideshow of Ilum. Open PvP would be nice, but it isn't something this game can handle.
- Prophecy of Five Server