The main thing is we are even more fecked vs gunslingers than before.
30m range could stop a slinger mowing you down or interrupt a cast he's doing.
Still, the devs say we are really good if we remember to bring our portable wall to hide behind. The magic one which stops pulls and leaps too I suppose.
against good snipers, it was never helpful because they could just entrench in anticipation of your electrodart.