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cashogy
12.28.2012 , 08:50 PM | #90
my suggestion for Missile Blast/Explosive Round was to give it a on-demand slow. the high heat cost means it cant be spammed effectively, and the low damage makes it a good candidate for a secondary effect.

obviously i think the slow should only be for Merc/Mando. PT/VG already have enough utility.

making Missile Blast/Explosive Round the proc/debuff applier for either spec would be changing the basic mechanics too far imo. part of the trade-off of a ranged class is having to stop and cast. my Run and Gun idea is the solution for when we *need* to move and shoot, but when we arent being directly attacked by melee opponents, stopping and casting usually is not a big deal. balancing the weaknesses and strengths is key; right now Merc/Mando has no strengths and all weaknesses for the most part.