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Omophorus
12.21.2012 , 03:31 PM | #18
Are those numbers based off idealized stat values, or accounting for the disparity of actual gear stat distribution (e.g. the excess of shield that an Assassin/Shadow is stuck with)?

If they are based on idealized values, I'm curious to see how, if at all, the numbers change to reflect more realistic values.

I doubt your conclusion changes significantly, but it would still be interesting to see the magnitude of the change.