listen kid i'm pretty sure that LotrO, EQ2, and Rift weren't made by EA.
You yourself said that EQ2 was made BEFORE WoW so how come you think it is a failure? It wasn't designed with the desire to get millions of subs. It's also been around for over 8 years and had 9 FULL expansion packs. Yeah that's pretty succesful. Now we know that it was succesful because of what SOE does to it's MMOs that aren't succesful. Look at Vanguard Online. They pulled the staff from it and never released an expansion. SWG after the CU and NGE they stopped making expansions for it. However EQ2 has recieved a new expansion every year.
LotrO also has had 4 expansion packs and caused Turbine Studios to grow.
Rift just released it's first expansion pack. The company that makes it has never had to fire employees. In fact it has only hired employees since the launch of Rift. I would say that is pretty succesful.
But don't let facts get in the way of your inexperience kid.
So I leave it up to you now. Name an innovative MMORPG that has been succesful
Repeatly trying to insult someone doesn't make you anymore right, as I've said resorting to it mean you KNOW
you've lost the debate, it just make you look rather silly.
Again, can you name ANY MMORPG that has been "successful" since WoW?
None of the above count by the definations Bioware EA and such use.
Innovative MMORPGs that were "successful" (IMO) were UO, EQ1, AC, SWG (to a degree) and EvE, but again none
of these have the "success" that companies are trying to achieve
when they repeatedly copy WoW.
Indeed by the definition of "success" Bioware EA was working under, there has only ever been one "successful" MMORPG - WoW.