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jarjarloves
12.21.2012 , 08:32 AM | #75
Quote: Originally Posted by Goretzu View Post
EQ2 was released 20 days before WoW, peaked at 350,000 subs (less than 50% of EQ1s and declined from there), it also wasn't innovative.
LOTRO did ok (peaking at 575,000 with F2P), but wasn't "successful" by WoWs standards and has an incredibly strong IP.
Rift again has done ok, and has certainly churned out more content with less devs and less players than SWTOR, but again "successful" compared to WoW? No.


I'm not so sure, several MMORPGs have been made by effectively "indy" teams, they usually sell out though. But again indy doesn't have the rights to innovation, its just they tend to use it rather than relying on copying and huge budgets.

That's their words not mine when they were pressed in an interview about class story in Makeb and beyond.

Indeed, I can't see how that means Class Story is going to arrive sooner though, if anything it will be later than theyve said (and they've not said it is coming at all).
ok i see the problem. You think MMOs have to have WoWs numbers to be succesful. sorry kid but you are wrong.