They need to make a patch to where orbs mean more than kills
What I mean is - if one team is getting tons of kills but ignoring balls, while other team dies alot but captures the balls, the second team wins.
It would be nice to see a dev comment on what they think about all this and there goals with the warzone
Something definitely needs to change about the orbs. Between the cast time to get one, how easily you are interrupted, and the long walk back to your node, they are simply a waste of time that would be better spent deathmatching.