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FeelFlow
12.16.2012 , 04:59 PM | #20
Quote: Originally Posted by CelCawdro View Post
BioWare is good at providing the illusion of choice. They did it in KotOR, and they're doing it here. We're all playing the same narrative - it's how that narrative plays out that differs. Nothing significantly changed the game story in KotOR, either.
OK fair point. Obviously BW couldn't produce a game where throughout you could completely change the direction that it went in i.e. all roads lead to a certain encounter 2/3 of the way through KOTOR.

EDIT: As it would be too expensive to provide multiple storylines making different events spin off in different directions. END EDIT.

I seem to remember that you could change the game significantly at the end if you went dark-side. I mean things like that.