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CelCawdro
12.16.2012 , 04:44 PM | #18
Quote: Originally Posted by FeelFlow View Post
Not really. I haven't played all of the stories but I haven't seen a point yet where what you do significantly changes the game story. You might have bits where it's 'Oh no, that's not nice/good!' But then that is soon forgotten. Presumably because it would've been too hard to track multiple plot lines with 8 stories.

I didn't know that about the companions in beta. Interesting. Shame that BW pulled that.
BioWare is good at providing the illusion of choice. They did it in KotOR, and they're doing it here. We're all playing the same narrative - it's how that narrative plays out that differs. Nothing significantly changed the game story in KotOR, either.