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Lurtzello's Avatar

12.15.2012 , 09:15 PM | #4
I've always had the impression that the later missions didn't provide/detract affection points as often as the early ones did (even in the case of Light/Dark Side decisions); perhaps some dialogs simply don't "interact" with some/all companions (because BioWare was in a rush to release the game and didn't have the time to fully implement this could be a reason, I guess).