Wall of Text on the way .. sorry ...
There's too much here to comment on, but I noticed a lot of people repeating "the bubble is getting nerfed. BW already said so." So I figured that could use some clarification.
We're currently undergoing a lot of class rebalance for a future major patch, so it's an understatement to say that things aren't locked down yet. However, the problem with Backlash (Lightning's incapacitate on Static Barrier) is mostly that it can be applied to any target, making an entire team of allies stun-bubbled. Since this is such great utility for the Lightning Sorcerer, we don't want to change the effect of Backlash, but we are considering making the Backlash effect only apply to the original caster - so you only get a Backlash when you put your Static Barrier on yourself.
That's just the current idea. We don't have any plans on making Static Barrier or Backlash worse than it currently is for the Sorcerer that uses it.
We're aware that even this change lowers the amount of group support Lightning offers, so that's something we have to figure out before we can pull the trigger on Backlash.
I wish I could tell you guys more, but there isn't enough locked down yet. Rest assured, it's not as simple as "too good - nerf. Next."
I've heard "We have no plans" before, and what did we get? What you said you had planned not to do. I also recall being told by one of the former Developers during Beta: "Just find the bugs, we don't want or need your suggestions". Why not just make all the PvP whiners happy, and remove the Sorcerer / Sage completely from the game. PvP has cried about the bubble in any state from the very beginning of the game, including Beta:
And for the record, the "bubble" is NOT
a heal. Heal means to restore health, it restores nothing. It is a (small) defensive damage mitigator. It prevents a small amount of damage from getting through.
And let us not forget the Sorcerer's Force Lighting:
(Make sure you check out post #3)
The Sorcerer has already been reduced from "Most Feared" to a "handy Support Class" when better damage classes aren't available.
Though their skills are varied and many, Sith Inquisitors are most feared for their ability to channel the energy of the Force, making them a spectacle to behold on the battlefield.
Seething sparks of lightning explode from the Inquisitors’ fingertips and wrap their enemies in tendrils of pure Force energy. Because Inquisitors can twist the Force into lightning to stun, subdue, or destroy their foes, it has become their signature. Those who have experienced the sensation of the Inquisitor’s Force Lightning and survived forever recoil from the crackling sound of electricity.
So why not do everyone (except for those few of us who still play a Sorcerer) a favor, and remove the class entirely from the game. It's the direction that I see this class headed.
In my opinion, the Sage / Sorcerer should be more like the Jedi Consular's of KotOR I and II, feared at any range, Devastating at both Melee and Ranged attacks. (But that's a pipe dream, and removing the class is more likely to happen than actually making the class what it is supposed to be. Feared.)
I also fully understand the "official" response in this thread from EA is simply to placate the Sorcerers / Sages until the next class destroying nerf hits us. And it will, and it's planned, and you know it.
By the way, give us our Overload 360 back, or change every knockback, as well as Smash to a cone. And give us our ranged electrocute back while you're at it.
What do I expect to get? Static Barrier will be self only, with a 1 minute cool down, and a 2 second cast time. But the damage mitigation will be increased by 5%, so it can be called a Buff and not a Nerf. Electric Bindings and Backlash will be removed as options to be spec'd into.