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fungihoujo
12.14.2012 , 10:43 PM | #5
Numbers mean little- what's more important is how useful you are in protecting/capping objectives, which is hard to quantify since objective points aren't given for a lot of very useful things.

Overall- objectives wise, I do quite well, mostly due to the stun bubble, in offense and defense- though am ineffective in stopping ball carriers.

Without the stun bubble/once nerfed, I can still defend nodes but on offense I would be useless compared to my PT and marauder.

Numbers-wise... I generally end with 200k healing, 100k damage- however, on my server that's pretty high- it's unusual to have players with over 350k damage or healing- and it's almost unheard of to have both in a match, and maybe every 10 games one player passes 500k.