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Ansalem
12.14.2012 , 01:04 PM | #8
seems like you are overcomplicating your shield phase clear with the whole guard the other tank thing. It really isn't necessary. The trenchers automatically get aggroed onto tanks its the mechanic. My guild prefers to use our 2 melee dpsers in raid to each pick a warr and burn it while the tanks protect our 2 aoers sniper and merc who destroy the trenchers fast. Usually have around 8s downtime between finishing the first group and when the second group spawns. with the 2 tanks in the group behind the walker protecting the aoe with their taunts and the 2 melee dps burning down the warrs it makes that phase an absolute joke.
Glad to hear someone else has the titles too think there are only 4 guilds in the world with em now.