As a subscriber from the beginning, it is extremely poor form of you to release schematics to the community and then turn around and sell the finished item on the Cartel Market, particularly when the schematics in question are costly to obtain in terms of in-game time. This is exactly the sort of short-sighted P2W behavior we were promised we would not see, and it only took two patches to appear.
You can try to micromonetize everything in sight if you want, but you'll destroy the game in the process. Something about geese, golden eggs, and the inability to procure an infinity of said eggs via vivisection.
Disgruntled Long-Time Subscriber/Undertapped Monetization Opportunity
Is it really a surprise that EA/Bioware would put their profits above your in game ones? Frankly, the impact to crafters was nothing compared to what they've already made and will make by doing what they did. Expect more of the same in the future, not less.