You don't have to give me anything, that's how it is.
But yes if they do get any extra development money it is much more likely to go into something with a very low cost and very high profit margin like Cashshop gambling boxes than it is into something with a very high cost and very low direct profit margain like a new OP or WZ or more class story.
Businesses don't think only in terms of "direct" profit. Advertising yields no direct profit. Free samples yield no direct profit. F2P yields no direct profit. Customer service yields no direct profit.
If their financial analysis team is reasonably competent, they'll factor in the profit from retained players and additional players spending in the cash shop due to the existence of new content when estimating how many resources should be allocated.