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Glower
12.13.2012 , 01:18 PM | #34
Quote: Originally Posted by Aaoogaa View Post
Ignore middle and cap nodes = win. The warzone favors stealth classes and quick movers. The successful classes are still that and the others are still underperforming. Nothing has changed and this is probably the worst warzone of the group. If the goal is to make people fight over the middle then remove the side pathways and put the spawn points at each of the pylons.
I think they need to open the middle/green gate for the losing team. Also that would be more interesting in blast-wave phase...
SWTOR goes F2P: http://i.imgur.com/1962X.jpg
A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
PvP FAQ, A: "We have no plans at this time" (c)