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Goretzu
12.13.2012 , 04:35 AM | #515
Quote: Originally Posted by Devlonir View Post
I still don't agree with your definition of it though ;-)

As I recall from all your posts concerning it. you feel paying to speed things up is already P2W, I do not.

As you may remember, my definition is basicly: P2W in a vertical progression game like TOR is basicly being able to buy the end reward of current max level endgame of a specific aspect of the game through money alone.

Currently: I feel for the Space Game (and only the Space Game) it means that this is P2W. For every other aspect, this game does not have any P2W aspects. Especially those that claim that buying grade 7 stuff allows you to get more Fleet Comms and Black Hole Comms more easilly and it is therefore Pay 2 Win surprise me so much.. This game already had more ways than most players have time to spend to get these materials. So really.. how does skipping 1 grind for the slight ease of another (because the missions are still hard with Grade 7 stuff) make it Pay2Win?

So if you could buy HM Flashpoint gear or low level OP gear what would you call it? (although in fairness this stuff is TOP level so it's basically top level OP gear to be a fair comparrison)

All that does is speed up your rate of gear progression, so that wouldn't be P2W either?


Quote:
As you may remember, my definition is basicly: P2W in a vertical progression game like TOR is basicly being able to buy the end reward of current max level endgame of a specific aspect of the game through money alone.
These mods are the "end game" gear of the space game, there is nothing higher you can get, they also then help you with the ground game.

It exactly the same as being allowed to buy OP gear......... and I suspect Bioware EA know this, and this is a test for how well P2W flies (both in a customer PR sense and a $$$'s sense). If this does well (and it seems it is) expect to see more P2W in more areas of the game.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
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