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Yrkul's Avatar

12.12.2012 , 02:38 PM | #28
Game Update 1.6 marks the release of the new Warzone: Ancient Hypergate. This Warzone centers upon the control of an ancient ruin built around a Gree Hypergate that offers secrets that both the Empire and the Republic wish to exploit. Players fight for control of energy pylons within the ruins, but occasionally a titanic energy blast will rip through the Warzone, forcing players to take cover and react accordingly. We think this play style will really mix up the Warzone experience with new strategies and tactics required to play and win.
While a new warzone is always welcome, the new one feels a bit too contrived and gimicky. Furthermore, the transportation of the energy charges could have been more believable and tactically demanding, if the charges were to be picked up in the form of an energy battery that kept the bearer from using their abilities while carrying it. That way people had to protect/take down the carrier, introducing another tactical element to the warzone, making it more than a hold and zerg fest.

This release also marks the addition of new Heroic Space Missions. These 6 new missions per faction were designed from the outset to offer a truly challenging gameplay experience to the hardcore space jockey. Players will need to be ace pilots with highly decked out ships in order to successfully complete these missions, and they will need to master them to acquire the upgrades needed to beat the challenging bonus objectives hidden within. We expect only the best pilots among you to be able to do so.
From what I've heard, the new missions are only doable with the latest tier of space ship upgrades, which can either be acquired through grinding comms and crafing, which also requires comms as well as high tier materials, OR can be bought conveniently through the cartel shop.


Really? How transparent can you get?

What's next? A new, superhard operation only doable in the latest gear, now available for 3200 cartel points?

And of course, in Game Update 1.6 we are expanding the offerings in the new Cartel Market. First and foremost is the new addition of Lifeday items! Yes, Lifeday is coming to Star Wars™: The Old Republic™ as a celebration and reflection of the holiday season. Of particular note is the Czerka LD-1 Celebrator, a new vehicle that is so ridiculously awesome that it needs to be seen to be believed.

Also included in this Game Update is the Blockade Runner Cartel Pack, a new pack with more than 25 exclusive items available in the Cartel Market. Fans in particular will appreciate new weapons, new Droid minipets, the Light side’s answer to the Domination Throne, and a very cool mask that first made its appearance in the original Knights of the Old Republic. We plan to release these packs more frequently in the future, so you can always look for cool new in-game items.
That's just sad. Reskinned meshes and a bit of christmas tree decorations. For a price. The saddest thing is, that the red nuance is actually quite nice. They just had to take the ugliest robe model available, instead of making a handful of different outfits in light, medium and heavy armour.

No event. No quests to earn a few christmas themed items. No decorations or ambience.

Is it entitlement from our side, to want these things? Perhaps. However, other MMO providers make these events, both subscription based and F2P. Keyword here is "The competition".

Finally, this Game Update also happens to coincide with the First Anniversary of Star Wars: The Old Republic. We are extremely proud of the game, and this first year has been an amazing journey for those of us at BioWare and LucasArts. But it really is the players that make Star Wars: the Old Republic an amazing game, community, and experience. And for that, we on the development team thank you.
Sorry, but describing a year with this big decrease in subs, this many layoffs and the fastest transition from subs-based to F2P yet (you even beat TSW, though not by much) as "an amazing journey" does ring hollow.

Other games give you pets, mounts, tabards, consumables, vanity items and whatnot on anniversary events.

Oh... Fireworks... Yaaaaaaah.....

Rest assured that we will continue to monitor our forums and fan sites, and continually work to improve the Star Wars: The Old Republic experience for all players.
That's odd. People on the forum have been very vocal about what they want and what they don't want. And yet the game trundles on in an entirely different direction.

Damion Schubert
Lead Designer, Star Wars: The Old Republic

Jeff Hickman
Executive Producer, Star Wars: The Old Republic
Well. At least we know who to blame.

May I remind you, that the competition is making a better show of appreciation towards their player base. Perhaps WoW didn't sport so much content and events at launch, but the bar has been raised considerable since then. Personally I'll be looking at Rift and GW2 for my holiday content, because I surely won't find the christmas spirit here.