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Demetriscy's Avatar

12.11.2012 , 03:17 AM | #10
Quote: Originally Posted by MikeTheDuke View Post
Triple Buffering only works on OpenGL from my understanding of it. This uses Direct3D. Maximum pre-rendered frames this will be dependant on the quality of your video card, 3 is default 2 can give you an imrpovement, do not put 1 there as there is more data travelling across the bus and unless you are running a nice fast FSB it is better to keep it to 2 or 3.
Thanks for the advice, I will try setting it to "2" instead then, the default is "auto" which is causing me stuttering - will try tonight when I get home