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Slowpokeking
12.10.2012 , 01:00 PM | #300
Quote: Originally Posted by Khevar View Post
"Should" again. "Should" is a highly subjective thing.

I think that Bioware should design encounter that are difficult, but not impossible. I think that Bioware should bring encounters to the game that cater to different levels of ability. I think there are Tier 1 flashpoints and Tier 2 flashpoints. I think there are Tier 1 operations and Tier 2 operations.

I think that a Tier 2 flashpoint and a Tier 2 operation should provide a significant level of challenge to cater to the more skilled players, to give them a reason to keep logging in. I believe that Jesse Sky is referring to "tuned for Tionese" meaning that it was turned for the more skilled players.

I also think that Tier 2 flashpoints and Tier 2 operations should not be so difficult that they can't be mastered by less skilled players. These players accomplish this by "overgearing" And the gear drops are therefore less rewarding.

This, in my personal opinion, is fair. This is also, I believe the intent of the designers of HM LI.

What I am against, is players trying to convince the designers that they are making encounters too hard. If they believe this to be the case, future flashpoints and operations will hold less challenge.

I have been bringing my voice to this thread over the last 4 months because I want to assure the level designers that harder content is a good thing, and why I believe it to be so. Some day we will see Hammer Station, Mandalorian Raiders, Collicoid War Games, Cademimu, Athiss and The Red Reaper as hard modes. I want these to be Tier 2 flashpoints, very difficult, and require skill and expertise to master.
I'm not against difficulty, but the drop should match its difficulty for the majority, the drop should give upgrade to the majority who can do it, that's being fair. And that's most of the good games are doing.

Also LI is different than some OPS, its difficulty of the 3 bosses are around the same level, all of them are significantly more difficult than all the Tier 1 HM bosses and very hard for Tionese groups. So it's not like most of the people with Tionese can at least clean 1-2 bosses, get the upgrade and try to do more next time.

And I don't understand what are you people against? Would the LR-5/Sav Rak fight have less fun if they drop Rakata? No. Will the majority try it with Tionese right now? No, but with better gears, more people will be willing to do it.