Gamebreaking behaviour within hardmode flashpoints
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12.10.2012 , 11:25 AM |
I liked the constructive suggestions a while back about making killing bosses worthwhile. As it is, the super awesome loot they drop isn't worth most players' time. If they dropped BH comms, even one, I'm sure you'd see people killing them - even hitting bonus bosses.
As it stands, Bioware incents boss/trash skipping: the faster you can get through a run, the faster you can gear up. I'm happy with this, too, but either option is fine. But expecting GF groups to be in a FP for an hour for no greater reward (12.5k from a tionese offhand aside) seems...cruel.
Just some jerk who isn't good enough for rated.