I don't seem to be able to find any recent guides so forgive me if I am asking an obvious question, but I am looking for information on how the different DPS specs actually play (PvE), and which are the key powers they use.
I like playing at range, so that means Powertech is out I think because it has a 10m max range? After playing an Assassin I have realised that 10m is nothing
and moving around annoys me.
So that leaves Mercenary, but I am not sure on the differences between Arsenal and Pyrotech. I like the name Pyrotech, and the idea of setting lots of things on fire, but are the main powers all hard casts aside from Railshot? Arsenal has Tracer MIssile, which I know is hard cast, but is everything else mainly instant?
Does one rely on procs over rotations? Are there any particular advantages to each tree?
If anyone can link some good up to date guides it would be appreciated as well