Thread: [Underworld Trading] Underworld Trading, the Broken Crew Skill
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MonkeyCannon's Avatar

12.06.2012 , 08:28 AM | #10
Simple solution, load a new instance. I speak from experience with UT, TH, and Diplo at 400. Do I ever have a problem? No.

This is what I do. I look and run the missions I want and then atleast 2 of what I don't want. Then I immediately load an instance (leave or enter the ship for example) and look at the missions again. If none available, I load a new instance. So far the most I've had to reload in a row was 10. 10 seems like a lot but consider that an Abundant+ mission for mats is around an hour, 10 reloads is nothing. Anyway, when I do get missions I want, I drop the bad missions my companions are doing for those. Dropping missions means you simply get the mission cost back, so you don't actually lose anything.

The reason I run bad missions in the first place is to take them off the list of possible missions. You can't have a companion run a mission that another companion is currently running, so taking as many bad missions off the list means a greater chance that a good mission will pop up.

Is it annoying that I have to trick the game like this? Yes and no. Yes because I of course want what I want right now when I want it, but no because I understand why the crafting system is set up that way and somewhat agree with it.

If you want to do this, it's good to know how many Mod, Abund, Bount, and Rich yield missions there are of a specific reward. For example, in both Bioanalysis and Archaeology, there is only 1 abundant compound and 1 abundant power crystal mission at grade 6. So reloading for more is stupid.