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Asukaa's Avatar

12.03.2012 , 11:49 AM | #406
Quote: Originally Posted by OldRepublicRevan View Post
Best thing I've read in 40 plus pages. The bottom line is Bioware doesn't know how to keep the changes separate. It has been 6 months and they still cannot figure out how to keep pvp and pve nerfs/buffs separate. Not only that but if they ever did successfully make a change subsequently something else somewhere in the game would break and then they'd have to spend several more hours with an emergency maintenance trying to fix it.

At this point a group of chimps banging on keyboards could probably do better maintenance on this game than the current staff now charged with trying to keep this fail game afloat.
Have you played WOW lately? The have the best of the best Devs working on that game. Their in-house staff is top notch. Yet the PVP is worse than SWTOR. You think the stuns are bad here? Go play WOW. If you're not playing a broken class then gg to you. You'll provide nothing to the BG. You'll be consta CC'ed the entire match. I had my warrior with close the the best gear pvp gear attainable. It was the only dps class that could free itself from all CC for a good 5 seconds. The community QQ'ed so bad that it got them nerfed so I quit after this last patch.

SWTOR is the only game where I can take a bottom of the barrel class in solo queue pvp and still do extremely well if I play the class correctly (even if people say I'm wasting my talent with a subpar class, it's still more fun than any of the other dps classes, to me anyway).

Also, Remember that BW has a pretty non-existent dev team. A lot of their folks got laid-off or quit. And it's not easy to buff/nerf pvp without effecting pve. Even the Blizz devs have trouble with that and always have.
25 minute Assault Commando pvp video:
Duck'bumps (Assault Commando) vs Silch (Focus Guardian) all 5 Rounds (Silch POV):