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QuietGoneJinn
11.30.2012 , 09:39 PM | #11
4 seconds of damage immunity for 50% health is not game-breaking in the slightest. People only pop it when they're already within 1 critical hit of dying (Because any sooner and you're sacrificing a HUGE amount of health for 4 seconds).

And it's a 90s cooldown. TWICE what you said. And specing it to 45 loses 2 skill points -a fair trade-off.


Nothing about it needs to be nerfed.