View Single Post

Cody-licious's Avatar

11.30.2012 , 09:10 AM | #5
I'm puzzled why people automatically expect all 3 healing classes' healing skills to be exactly the same on a per heal basis. As I understand it, balance has been achieved on an overall healing throughput basis, factoring in multiple considerations, such as own survivability, resource management, cast time of skills, multiple target healing, etc.

Even if you generated same-encounter HPS parses between the 3 classes, this would still be unreliable due to the likely massive amount of overhealing Sorcs (AOE puddle) and Operatives (HoTs) do, which skew their total healing done.
55 Mercenary Bodyguard 53 Powertech Pyro
55 Sniper Marksman 55 Operative Concealment 55 Scoundrel Sawbones
55 Sage Seer 51 Shadow Kinetic 55 Assassin Darkness
55 Guardian Vigilance 53 Marauder Carnage