I had trouble making it through the first paragraph in the blog, so lets talk about the first sentance. Described is the appeal of open 3D space as seen in the in 2004's Jump to Lightspeed. Yet this game has no open 3D space. "The vastness of space
" does not describe space that is a series of tubes. "Mostly unexplored
" does not describe a minigame where every inch of the space you can go to is visited every time you play it. " yet teeming with life and possibilities
." does not describe a mission in which every single enemy appears at the same moment every time according to the script.
Look at the paragraph below and think of space in TOR as it is now: