Thread: Surge cap?
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battycoda
11.28.2012 , 05:54 PM | #1
Surge is at 268 (75.25%), Crit is... odd as it is a combination of things at 34.19% and it seems that Aim adds to that? but the +Crit is at 268 as well. Accuracy is 321 (100.80%). Aim is 1623 (250 base + 1373). At this point, is it wise to just add +Aim? Sometimes I don't get much of a choice when it comes to adding Surge/Crit/Accuracy along with Aim and Endurance. I read in the tooltip that any Acc over 100% reduces resistance but I don't want to go too far past where I already am. I really do not have any mods worth writing home about either. Power is 353.

But I did notice something with the Surge... Tech damage is always a bit higher than range damage with the Surge but they both stopped at 75.25%. Is this an actual cap?

I was in the wrong thread a bit ago... ended up in the Sorc thread looking at surge... 250-350 is their suggestions but I would rather repeat my question in the right class... UGH!

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