Tank shadow and sin in DPS gear needs a HUGE nerf to compare with other tanks...
Why would a DPS Sin need to do similar damage to Tank spec'ed classes? At that point why would anyone play a build with less survivability and utility than the tank version?
An example Mara's only have Awe/Intimidating Roar which BREAKS on damage.
I would gladly trade my OOC stealth mez and stun opener from stealth for an AE Mez. You obviously under value Awe a lot. Yes, Sins have more control over their opponents then Knights but then Knights have some of the best defensive abilities coupled with insane damage. You honestly can not expect Knights to have great CC, damage and defensive abilities.