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Wallach's Avatar

11.28.2012 , 06:19 AM | #6
Well, if ten seconds out of every two minutes being sort-of immune-ish to certain debuffs is really disturbing, maybe kill two birds with one stone and compress the effect down to five seconds to improve the HPS closer to usefulness. Five cleanses over five seconds every two minutes seems reasonable for a defensive cooldown. Considering tank Assassins wind up with FS with the same duration every sixty seconds I think it tank balance would still get on just as well.

I also don't think adding an entirely new CD is really necessary, at least until the level cap goes up and skill trees expand. Not when they currently have one that we know needs improvement that can just as well help cover that gap.