It was not us. It was BW that wanted to have some sence of community by making us face the same people over and over with the same result over and over.
I'm pretty sure I remember you posting back during the beta, so I can't believe you don't remember the threads about this back then. Much like the open space, sandbox, dual spec, dungeon finder, loot rules threads it was one that constantly filled up and was restarted all the time. It was most definitely us, if we had had some sort of consensus from the beginning I'm sure BW would have changed their position.
I'm still really not sure what the con cross server people, devs or players, were thinking. But in the end server emptying and then repeated mergers killed community far faster than any cross server queue would have. And now that f2p is here, "community" will come to mean cliques and elitists.