If its such a "problem", Why can't they have such skill scale for PVP vs PVE? The programming shouldn't be that difficult... Logic as simple as:
IF 'PVPflag' = $Enabled
THEN 'ElectroDartRange' = $10
ELSE 'ElectroDartRange' = $30
Personally, regardless of the MMO, I think PVE & PVP skills should be Normalized to there is no difference in Stats (and thus Equipment) whether you are playing PVE or PVP. Gaining Expertise gear in TOR (or any game for PVP) is also very difficult unless you are a hardcore PVP'er racking up those Commendations. IMHO, PVE Flashpoint/Raid gear should be just as effective in PVP Warzones, and vice versa.