Synergy between class stories
View Single Post
11.23.2012 , 04:59 AM |
The issue here is more basic: since it is MMO (pity) with possible story continuation, no class story can be finished in a way that it could interfere with another class ending. And the best way to achieve that is to make them as separate as possible.
Hence the result.
I still think that it would be much better for everyone if the MMO part is excluded. Let the "serious PVP players" play their Rifts, WoWs, Guild Wars, and other fantasy things with no immersion.
Leave Star Wars to RPG players where one can really feel his actions make a difference.
How do you feel knowing that on one side you "Maelstrom Prison" on another you "Foundry".
And that by multiple times.
Hello? How's that sense making?
Dark side is a pathway to many abilities, some consider to be unnatural.