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Soluss
11.22.2012 , 11:51 AM | #34
Quote: Originally Posted by Drebs View Post
The game has a ton of content already, they've just set us on a very narrow path to experiencing it.

My solution? Have all the planetary side-quests scale to the player's current level. Make bonus-series quests unlock when you complete 100% of a planets' content, and have them be repeatable and award daily commendations.

Players want to feel like they have choice, and they need a reason to revisit their favorite planets.
It has a lot of generic content. I wouldnt say a ton of content is what this game has. It is lacking in many areas.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."