I think the FTP model was not properly thought out. They pretty much gave the game away for free. Instead of a few restrictions, there should have been a lvl cap on ftp with an open game up to a point. That way, people could get an idea what the game was. Kinda like a good book that has only the 1st few chapters then suddenly stops... You will wanna read on once your hooked,
On a side note; PLAESE put chat bubbles in. There is no community here because of the lack of easy communication. An mmo without players that can interact with each other is not an mmo.
They should have taken it up to like, F2P for level 35 or something. Beyond that the story should be what drives you to sub, and if you enjoyed lower level FP/WZ's.
I just came back and most of my ol' guildies seem to have the mentality of squeezing as much fun out of the game before they inevitably shut it down. And... I feel the exact same way. So I'll play this between the times I dont feel like playing GW2 or Asassin's Creed.