the problem is we have no way to maintain that DPS output when we are pressured by as little as even one person. with all the ways to be interrupted, instant cast tracer missile/grav round and charged bolts/power shot would be a very smart fix. it would allow us to fight back against melee opponents much more effectively than we can now, and would also prevent a couple of interrupts from locking us down from using our set-up attacks.
I can almost guarantee that if they do that, they'll nerf the damage - in effect raising the effectiveness of bad commandos, and hurting the good ones. That'd be the last straw for me.