Yeah but I don't want it to be a complete curbstomp cause that would not be that interesting imo. Since currently in the story they have spent loads of time killing off interesting characters.
I understand. My ideal scenario would be the introduction of a one-time warzone/event where the Empire was trying to destroy a planet. Republic players fight to stop it, and Imperial players have to stop them. Give a limited time for the warzone, and when it finishes, whichever side wins the most becomes the canon winners and the fate of the planet is decided, which then influences the remainder of the game: economy, quests etc.
I was really looking forward to in-game player consequences and this would be a way to bring it back. I know its not a very good idea, but something on this scale would be enjoyable.