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DarthRaika
11.16.2012 , 12:22 AM | #810
Manag....16 players q up. 8 imps 8 pubs. 4 people are a premade 12 are puggers. 8 are sad 4 are happy. not 50/50 buddy.

now multiply that by a lot and you can see part of the problem considering the q system. As soon as that 16 is hit the match is made and even if a lot more puggers and premades q up a second later it is too late.

This is why we need a matching system with mixed faction teams when needed. If it takes more than a few mins for another premade to q up then the premade gets to fight pugs. Also if 2 premades try to sync then they will likely fight eachother if matchmaking is implemented.