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Macroecon
11.13.2012 , 08:17 PM | #2
The entire concept of using JetBoost immediately after being Force Charged is dubious. Since you are rooted for 2 (usually 3) seconds after the Force Charge, your lack of movement means you negated nearly the entire benefit of the JetBoost's snare. Moreover the Vengence/Vigilance Warrior/Knights will be immune to ALL the effects of your Jet Boost at that time.

You are better off eating the initial damage and then then using Jet Boost after you are no longer rooted. At that point, then you can get some separation from the melee attacker.

Now if they changed JetBoost so that when you used it, it removed all negative movement effects (just as the Sorc Sprint ability does), AND allowed it to override Unstoppable/Unremitting, then you might be on to something....