Marauders don't have any knockbacks or knockdowns. They have one one stun, and its channeled, And one AoE mezz. Force charge does interrupt but only one spec allows it to work at 0 meter. And then we have a standard melee interrupt.
Marauders have no where near the ablility to shutdown lock down a player like an operative. One spec - annihilation - is better at interrupting healers casting.
What you said was largely deceptive.
Here is a prime example of exactly what I am talking about. A marauder trying to downplay his abilities. No knockback he says and yet I get force pushed twice within 5 seconds. One stun he says and yet he admits to an AOE mez...just lol.