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Ster-Ling
11.10.2012 , 04:07 AM | #244
These threads always make me sad.

Prior to launch, BoWare really thought that as the first story-driven, fully-voiced MMO, SWTOR would do to other MMOs what "talkies" did to silent film.

Boy were they ever mistaken.

As it turns out, all that time and money spent on voice acting just created another point of contention to bifurcate the community. Like hardcore vs. casual, pvp vs. carebear, now we have story vs. spacebar. How outstanding is that.

Not that I'm surprised--BW was pretty naive. I've seen it a hundred times before: potentially great ideas go horribly wrong when exposed to the toxic environment of an internet gaming community.