The first core rule is that we want to be sure that players can reach level 50 without paying a cent, if so desired. The final design meets this requirement: Free-to-Play players can play levels 1 through 50 and enjoy the vast majority of the classic storyline and side quests during their journey.
What is to stop people from leaving after level 50?
This addage applies here: "If you are giving the milk away for free, why would they buy the cow?"
And we have not forgotten about those of you who once had accounts, but cancelled. We are hoping to get you to come back and play! Any player who has ever paid a monthly subscription fee will be given Preferred Status automatically when Free-to-Play option is launched. Players with Preferred Status do not face the same limitations as a Free-to-Play player and will find that some restrictions are either removed or greatly reduced.
In addition, Preferred Status can be earned by any Free-to-Play player who spends a minimum of $4.99 at our web store.
So basically everyone that ever had an account will be Preffered Status and anyone who ONLY pays the minimum of ~$5 US. FOREVER? It is not stipulated. If one only has to pay for a slightly degraded subscription for a one time fee of ~$5 US. Why would they ever subscribe?
Anyone else see the flaws in this plan?