It's good to hear that they're at least making an effort to improve DPS Commando. You sort of have to be blinded to think otherwise. It'll be interesting to see what kind of escape mechanic they have in mind, mainly because I'm a Combat Medic/Bodyguard, but also because I'd love to pick up and play Gunnery/Arsenal again. The spec has no problem dealing damage (PvE shows that), it is totally lacking in team utility and personal utility though. Can't wait to see what they have in store.
Meh...they've claimed the same crap before. For our big 'update', we got an interrupt and the ability to insta cast a heal in lieu of dealing damage. I have zero faith in them every fixing Commando.