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11.06.2012 , 11:17 AM | #17
Quote: Originally Posted by Spoletta View Post
Just throwing out an idea:

Stuns fill only 100/sec like the mez and you get additional resolve based on the damage you suffered while stunned. When you get full resolve this way you unstun.
Every stun has a maximum damage it can ignore before it breaks like a mezz. The amount of ignorable damage is dependent on the accuracy stat.(Let's give accuracy stat some love)
Honestly, I'll take ANYTHING over what we have. So yeah, I support this idea too...ANYTHING would be worth trying at this point.
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