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Gyronamics
11.01.2012 , 01:55 AM | #5
Quote: Originally Posted by xxIncubixx View Post
why? its not like its spammable, it has a long cooldown, and still compared to the aoe in this game... smash smash smash , its nothing.

also i would make tech override (dont know the equivalent on mercenary): - All your abilities with an activation time for the next 10 seconds activate instantly. as it is right now only one ability its just laughable at best, worst high lvl skill ever.
Er yeah it is spammable and low cost and examine what he did to the AOE damage:

Quote: Originally Posted by DrIzzt-DoUrden View Post
The old Missile Blast

Missile Blast
Instant
Heat: 25
Range: 30 m
Deals 1535 - 1587 kinetic damage to the target and 198 - 233 additional kinetic damage to up to 3 nearby enemies in a 5-meter radius. If the primary target is a weak or standard enemy, it is knocked to the ground.

The new Missile Blast

Missile Blast
Instant
Heat: 16
Range: 30 m
Deals 1535 - 1587 kinetic damage to up to 3 nearby enemies in a 5-meter radius. If the primary target is a weak or standard enemy, it is knocked to the ground.