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DrewFromPhilly
10.22.2012 , 05:01 PM | #21
To be honest with you I think its an absolutely idiotic design. It should be like the battlefield games, where the cap is decided by how many people are within a given radius of the flag. If there's more people there from one team, they cap it. If there's a LOT more people there from one team they cap it a lot faster. Equal number nobody caps. Kill enemy, cap flag.

Pulls and knockbacks would obviously affect a system like that but meh, I'd rather deal with that then the current system.