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Ahebish's Avatar

10.19.2012 , 01:11 PM | #111
Quote: Originally Posted by NamikazeNaruto View Post
Smash can hit people for 10k AoE up to 5 people? You think I am kidding... but I am not, a friend of mine critted someone for 9k on his smash yesterday. My biggest hit on assassin is up to 7.5k and that is single hit. Yet not only can Smash/Force Sweep do more damage on a single target.... but it hits 5 people at once! There are 3 different ways to have your stacks of singularity up to accomplish this so basically every time smash is off cooldown you can land it on people with the full damage.

Every game you can tell who the smash specced people are. because they have at least 200k more overall damage than anyone else on the scoreboard. Sure maybe one smash specced player is not so bad. However, now since people know how powerful it is... most people that are a guardian/jugg/sent/mara just abuse the crap out of this. So teams take 2 or 3 smashes to the face for about 5-6k damage a piece if you are full WH... and up to 9-10k if your gear is horrible. Now multiply that damage by 2 or 3 because that is how many smash specced players are usually in a warzone. So if there were 3 of them... WH geared people lose 15k-18k health instantly and horribly geared players take up to 27k-30k damage. Just tell me Bioware... how is this in any way balanced?
Because everyone said it was overpowered when an operative did it exclusively to single targets and not on an AOE.

I love seeing smash jug QQ threads, because people act like this spec just now became overpowered when they used to hit 9k crits at launch and some how escaped the nerf bat becuase us operatives were clearly overpowered.