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dominius
10.18.2012 , 01:11 AM | #13
We have certain people in our raids more likely to die from this than others so we just try to limit how many times they have to jump around. Basically we don't assign them to kill Hypergate Anomalies.

It's extremely disappointing that they would design a fight that requires such tight execution in 16-HM and then have such a glaring bug. I've lost count of how many times we've had to wipe because of people dying to this bug. And still no word on if they even intend to fix it ever.
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